Game Maker Exe To Gmk
Yes, it is finally here It’s both an exciting and fearful moment of truth. Now any user without effort can decompile your game or program.
Game Maker 7.x Data GMK file is a Game Maker 7.x Data. Game Maker is a game development software application written by Mark Overmars in.
There is No GUI interface for the decompiler yet and it involves two steps to extract the resources. Each part of the program was created by a seperate individuals, both can be found posting on the GMC. While the creators of the decompiler/resource extractor are to be kept anonymous, there are some secret details which have been released.
The current program (or part of) extracts the following resources: • Sprites • Backgrounds • Scripts! • Object Names On a private interview with the creator, s/he mentioned working on an update to the program which could extract other resources such as paths. The program is not available for download as it DOES breach the Game Maker License agreement. The program is only intended for users who have lost their game to corruption and are seeking ways of recovering some of their code and resources. This is only a very recent creation (last 2 days) although the concept of GM’s hacking vulnerability has been around for a while now.
Unfortunately, Mark has made a couple of boo-boos if you wish, which have left GM executables vulnerable to resource extration. Currently there are two known methods for extracting certain resources from an executable, one involving memory, and another involving a slight security hole found in the GM executable. The current resource extracter takes advantage of the latter. The ironic part of the story is over the past couple of years there have been “hackers” trying do decrypt Game Maker’s executables with advanced decryption algorithms, and this simple method of resource extraction only requires a few lines of straightforward, simple function calls. So be-warned, your games and programs aren’t safe anymore. People may now cheat in your games and screw stuff up (especially online highscore tables), and more importantly they may access all your precious coding, which may even contain passwords and secret information.
So think twice before releasing your program as someone is likely out there ready to decompile all your hard work. Also note, your Object Code and D&D information is also not safe, just because this extractor doesn’t have this capability, there are methods to retrieve this information and coding, and much much more. On said: I don’t think this extracter is a good idea it could screw up some GM stuff if not used correctly and its is wrong to hack into GM’s EXEs and, i’m sure Mark Overmars will fix this in 6.2 so whats the point? I think a.gm6 extracter is not bad if it’s corrupted you need something like that but an EXE extrecter thats not safe and not right if you put some personal info on your game then they could hack alot of your stuff and people will not be so sure to post there game on the GMC because some one could hack it. On said: I’d say making it public knowledge that there is an exe decompiler and that there is a security hole hackers can look for doesn’t exactly benefit anyone at all with good intentions.
So, you’re warned but you can’t do anything with this warning. Only thing you could do theoretically is put all sensetive data in execute a piece of code rather then scripts to stop this system but as you say, it’s no good anyway. Why publically promote this rather then cofidentially contacting Mark Overmars and informing him about this exploit in Game Maker and ways to secure it. I see no sensible reason to publically disclose this information and recommand you to delete this news item and contact Mark Overmars with all details you have available. Fred, on said: It doesn’t matter if you put your game’s info into an encrypted, external script or not you’ve got to store the key somewhere.
Honestly, I think publishing this information does more harm than good. I have already been informed that one of my games has been ripped from it’s exe, and I must say, if I ever see a creation floating around in the GMC, GMG, 64D, or anywhere else people release GM games, I am going to do everything within my power to take down the link and nail whoever posted it for violating my intellectual property rights. I make my games for fun, and there’s a reason why I don’t release my code. If this starts to be a real problem, I’ll just stop making games.
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